For an all-pass filter type PSN
transmitter/receiver, an I/Q signal (satisfying a 90-degree phase
relationship) of the required bandwidth is required. This filter
combines elements that shift 90 degrees in several divisions within the
required band, so that the 90-degree phase can be maintained overall.
Increasing the number of divisions narrows the 90-degree maintenance
interval and compresses the overall 90-degree phase error. In other
words, if the interval is wide, the period between the pole elements
that move away from 90 degrees becomes longer and the 90-degree error
becomes larger. Conversely, if the interval is narrower, the 90-degree
error becomes smaller and the reverse side suppression characteristics
improve. There are various documents on how many stages to design, and
JA3GSE has released the 'Hamstool software', so you can use these to
design what you need.
There are also convenient tools on the
Internet, such as the 'J-Tek AllPass Filter Designer' tool on the
'GJ3RAX' site, and 'Apf.exe' is uploaded at the bottom of the following
URL. Download this and run it to design various AFPSNs.
https://www.gj3rax.com/apf.htm

Enter the required bands F1 to F2, select the required number of stages,
and click "Design" to get the answer for C and R.
It has been
more than 10 years since I started making PSN machines using all-pass
filters, but after trying various things, I have found that there are no
many types of all-pass filters to use in PSN transmitters and receivers.
In the analog world, the limit is 60 to 70 dB, and even if you
theoretically design it to be 80 to 90 dB, even if you can achieve one
point (instantaneous), it will immediately deviate due to environmental
factors, and the stable point will be fixed at around 60 dB. I have
heard that many stages have been made, or that it has been designed to
be 90 dB, but if you think about it, SSB radio waves are in the 3 KHz
band, so in the case of PSN, the high frequencies are limited by an
audio-lopass filter, but even if you use a filter with a lower order, if
you set Fc = 3.5 KHz, the 4 KHz component will hardly be reproduced in
the radio wave propagation, and the higher the frequency, the smaller
the energy. Of course, Fc should be lowered and managed so that it does
not exceed 3 KHz. Furthermore, since it is the opposite side component
of this, when you consider how much high frequencies need to be kept in
phase as an all-pass filter, 4 KHz or more is not necessary at all.
(Over-spec) As for the lower end, a good guideline would be 1/2 of the
first formant I generate. In my case, it is 90Hz/2 = 45Hz, and anything
below this is unnecessary. Providing more stages than necessary only
increases the number of fluctuating factors unnecessarily, and is a "a
hundred times more harmful than a thousand miles." In that case, in my
experience, I think that 6 stages is the most ideal AFPSN for use in
amateur radio.
In this section, I will introduce some all-pass
filters I have designed for use in hybrid SSB generators, which process
only the opposite side of the low frequencies, and process the opposite
side of the mid-high frequencies with a filter, in combination with a
PSN that can transmit low frequencies sufficiently, even if it is not a
filter with a good shape factor, such as a ceramic filter (potato
filter), when creating an SSB modulator. I think that with these, you
will be able to match with most filters.
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